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Opotiki College
Mathematics Department

Interactive On-Line Mathematics Resources

 

The purpose of this website is to provide access to On-line Interactive Mathematics Activities. This is intended mainly for junior students. These activities are intended to support the teaching and learning of objectives found in the New Zealand Mathematics Curriculum.

In designing this website, it has been the intention to provide interactive activities for students to use. By interactive, it is meant that students are required to  provide responses as required by the given programmes. Students will frequently be provided with feedback.

The layout of this website is designed primarily to list suitable websites. For each website, notes are provided suggesting the approximate areas of the curriculum for which the activity is relevant. These notes may also suggest how the website can best be used, and in some cases  specific areas of the website that should be accessed.

 

http://nlvm.usu.edu/en/nav/vlibrary.html

This website has activities for four areas: Number and Operations, Algebra,
Geometry, Measurement, and Data Analysis and Probability.  Access activities
 for Grades 6-8 or Grades 9-10.  The next 23 sites listed provide access to
specific activities from within this website.

http://nlvm.usu.edu/en/nav/frames_asid_201_g_4_t_2.html?open=instructions

Solve simple linear equations using  balance beam scales.

http://nlvm.usu.edu/en/nav/frames_asid_324_g_4_t_2.html?open=instructions

Solve simple linear equations using  balance beam scales.  Negative values are
added using balloons.

http://nlvm.usu.edu/en/nav/frames_asid_191_g_4_t_2.html

Input given numbers into a function machine. Recognise the function and
complete the function for other values.

http://nlvm.usu.edu/en/nav/frames_asid_118_g_4_t_2.html

Tower of Hanoi.  The level of difficulty varies with the number of discs used.

http://nlvm.usu.edu/en/nav/frames_asid_122_g_4_t_1.html?open=instructions

A puzzle involving adding positive and negative integers.

http://nlvm.usu.edu/en/nav/frames_asid_188_g_4_t_1.html?open=instructions

A puzzle involving adding positive whole numbers.

http://nlvm.usu.edu/en/nav/frames_asid_106_g_4_t_1.html

Good activity to practice adding fractions with different denominators.

http://nlvm.usu.edu/en/nav/frames_asid_105_g_4_t_1.html

Good activity to practice forming equivalent fractions.

http://nlvm.usu.edu/en/nav/frames_asid_157_g_4_t_1.html?open=instructions

Puzzle involving adding whole numbers.  Solve puzzles by arranging numbers
on a diagram so that they add up to a given value.

http://nlvm.usu.edu/en/nav/frames_asid_160_g_4_t_1.html?open=activities

Good practice in converting fractions to percentages.

http://nlvm.usu.edu/en/nav/frames_asid_178_g_4_t_1.html?open=activities

Turtle Geometry.  Good for reinforcing concepts of Translation and Rotation.

http://nlvm.usu.edu/en/nav/frames_asid_298_g_4_t_3.html?open=activities

Playing with reflections.  This illustrates what happens to the image when the
object or the mirror line changes position.

http://nlvm.usu.edu/en/nav/frames_asid_300_g_4_t_3.html?open=activities

Playing with rotation.   This illustrates what happens to the image when the
object changes position or the angle of rotation is altered.

http://nlvm.usu.edu/en/nav/frames_asid_302_g_4_t_3.html?open=activities

Playing with Translation.   This illustrates what happens to the image when the
object changes position or the distance or direction of the translation is altered.

http://nlvm.usu.edu/en/nav/frames_asid_164_g_4_t_3.html?open=instructions

An activity to prove Pythagoras's Theorem.

http://nlvm.usu.edu/en/nav/frames_asid_291_g_4_t_3.html?open=activities

Tangrams Puzzles.

http://nlvm.usu.edu/en/nav/frames_asid_273_g_4_t_4.html

Fill and pour between two containers to obtain a set volume.  A good
application of Volumes.

http://nlvm.usu.edu/en/nav/frames_asid_275_g_4_t_4.html

How High.  This is a good application of the formulae for finding the volumes
of prisms, especially cuboids and cylinders.

http://nlvm.usu.edu/en/nav/frames_asid_186_g_4_t_5.html?open=activities

Spinner Simulations.  This is a good activity in designing spinners, predicting
results, and observing the outcome.

http://nlvm.usu.edu/en/nav/frames_asid_305_g_4_t_5.html

Coin Tossing Simulation.  Click on Activities and investigate Heads In A Row,
Shooting Free Throws-1, and Manufacturing Process.

http://nlvm.usu.edu/en/nav/frames_asid_183_g_4_t_5.html?open=activities

Practice in drawing Pie Charts.  It may be worth finding and identifying data
that students can graph first.

http://nlvm.usu.edu/en/nav/frames_asid_145_g_4_t_5.html?open=instructions

Drawing Histograms and Box and Whisker Graphs.  It may be worth collecting data which can be graphed before doing this activity (for example heights of boys and girls in the class).

http://nlvm.usu.edu/en/nav/frames_asid_144_g_4_t_5.html?open=activities

Scatter Graphs.  Students measure their heights and hand-spans (or arm-spans) and then use this programme to draw a scatter graph.

http://www.oswego.org/ocsd-web/games/Ghostblasters1/gbcd.html

Good activity for students to practice their multiplication tables.  Multiples of a
given number need to be identified.

http://www.oswego.org/ocsd-web/games/SpeedGrid/Addition/urikares.html

Good practice for adding two whole numbers.  Students race against the clock
to add pairs of whole numbers.

http://cuip.net/~dlnarain/golden/activities.htm

Eight activities involving THE GOLDEN RATIO.  These include Everyday
Objects, Architecture, Art, and Nature.  Also two methods for Constructing
Golden Rectangles.

http://www.mathwizz.com/integers/page1.htm

Adding Integers

http://www.mathwizz.com/integers/page3.htm

Subtracting Integers

http://www.mathwizz.com/integers/page5.htm

Dividing Integers

http://www.mathgoodies.com/lessons/vol1/perimeter.html

Simple Perimeter Problems (units are Imperial)

http://www.mathgoodies.com/lessons/vol1/area_triangle.html

Area of Triangle Problems (units are Imperial)

http://www.mathgoodies.com/lessons/vol1/area_parallelogram.html

Area of a Parallelogram Problems ( units are Imperial)

http://www.tramline.com/tours/math/pi/_tourlaunch1.htm

A good website to base 'A History of Pi' activity upon.

http://www.aaamath.com/

Interactive practice on basic maths skills.

http://www.rainforestmaths.com/

Activities in Number, Algebra, Measurement, and Space suitable for less able
to average Year 9 and some Year10 students. Note: Use Level G

http://illuminations.nctm.org/ActivityDetail.aspx?ID=160

Students drag numbers onto  number lines. Box and Whisker Graphs are
automatically drawn from this data.  This illustrates well how Box and Whisker
Graphs can be used to compare averages and spread.

http://illuminations.nctm.org/ActivityDetail.aspx?ID=161

Demonstrates a method of establishing the value of Pi.

http://illuminations.nctm.org/ActivityDetail.aspx?ID=79

Create a spinner and observe what happens to the theoretical and experimental
 probabilities as the number of spins is increased.

http://illuminations.nctm.org/ActivityDetail.aspx?ID=67

Students place tickets in a box and then a random sample is  taken.  Students
can compare the theoretical and experimental probabilities as the sample size is varied

http://illuminations.nctm.org/ActivityDetail.aspx?ID=143

Simulation of a forest fire.  Good for developing Probability concepts.

http://www.interactivestuff.org/sums4fun/tabletimes.html

Practice for times tables.

chttp://www.interactivestuff.org/sums4fun/tabletimes.html

Practice at adding single digit whole numbers.

http://www.hellam.net/bombno.html

Bomb Number: Arcade game used to answer simple division questions and
develop multiplication skills.

http://www.interactivestuff.org/sums4fun/buildbug.html

Build a Bug: Speed Arithmetic practice on the four operations.

http://www.hellam.net/maths2000/cruncher.html

Arcade Game where students 'crunch' multiples of a given number.  Good for
practicing multiplication skills.

http://mathematics.hellam.net/

Mathematical Interactivities-Puzzles, Games, and other Online Resources.

http://www.members.optusnet.com.au/~borishandal/MathsInternetGuide/

400 websites chosen for their interactivity and grouped into 5 search categories.

http://www.bbc.co.uk/schools/ks3bitesize/maths/

Covers Number, Shape and Space, Measurement, and Handling Data. 
Consists of an online lesson,  followed by a simple multi-choice test.

http://www.bbc.co.uk/schools/ks3bitesize/maths/handling_data/measures
_intro.shtml

Online lesson on Mean, Median, Mode, and Range, followed by a multi-choice
 test.

http://www.mathgoodies.com/lessons/vol8/range.html

A lesson on Range, followed by a short interactive test.

http://www.mathgoodies.com/lessons/vol8/mode.html

A lesson on Mode, followed by a short interactive multi-choice test.

http://www.math.clemson.edu/~simms/java/pentominoes/

A puzzle the aim of which is to make pentaminoes fit onto a rectangular grid.

http://www.arcytech.org/java/pythagoras/pyth_tip1.html

Students are able to alter and read the lengths of a right angled triangle and
thus establish Pythagorean Triples and  Pythagoras's Theorem.

http://nces.ed.gov/nceskids/createagraph/default.aspx

Create a Bar, Pie, Area, XY, or Line Graph.  Students need data to graph.

http://www-groups.dcs.st-and.ac.uk/~history/Mathematicians/
Pythagoras.html

Pythagoras of Samos.  A good website to base a History of Pythagoras
Assignment on.

http://www.kidport.com/Grade5/Math/MeasureGeo/MeasuringAngles.htm

Measuring angles with a Protractor and learning to interpret the labelling of
angles.

http://oldweb.cecm.sfu.ca/personal/jborwein/GIFS/ludolph.jpg

History of Pi. Ludolph's Tombstone.

http://oldweb.cecm.sfu.ca/pi/

The Pi Pages. Good for basing a History of Pi assignment on.  Go to
'continuing updates' for more information.

http://www.websudoku.com/

Web Sudoko

http://www.adrianbruce.com/Symmetry/

Covers Line and Rotational Symmetry.  Many applications given. A interesting
site.

http://www.agnesscott.edu/lriddle/women/women.htm

A Biography of Women Mathematicians.

http://www.algebrahelp.com/

A collection of lessons and worksheets designed to assist students in the study
of Algebra.

http://nlvm.usu.edu/en/nav/frames_asid_114_g_4_t_2.html?open=activities

Building congruent figures using pentaminoes.

http://nlvm.usu.edu/en/nav/frames_asid_117_g_4_t_2.html

Stick or Switch.  A simulation of a TV game show where students explore the
best strategy that will lead to a prize.  A good application of Probability
concepts 

http://www.netrover.com/~kingskid/MulTab/Applet.html

Multiplication Table Applet. Good to help students understand multiplication
and learn multiplication facts.

http://www.members.optusnet.com.au/~borishandal/MathsInternetGuide/
MathsHumour.htm

Maths Humour

http://www.mathwords.com/

An Interactive Maths Dictionary

http://www.playkidsgames.com/games/shuttleLaunch/shuttleLaunch.htm

Good game for students to practice mental arithmetic skills in addition,
subtraction, multiplication, and division.

http://www.linkslearning.org/Teachers/1_Math/6_Learning_Resources/2

_SuperMath/content/games/golf.htm

 Golf .  Students estimate angles and distances.
http://cemc.uwaterloo.ca/mathfrog/english/kidz/addsubdec.shtml Decimal Mania.  Adding and Subtracting Decimals.
http://www.quia.com/ba/73287.html Battleships based on simple Algebra questions.
http://cemc.uwaterloo.ca/mathfrog/english/kidz/addsubdec.shtml A Variety of Interactive Activities.
http://www.funbrain.com/cgi-bin/nl.cgi?A1=a&A2=1&A11=1&A12=1 Adding and Subtracting Integers on a Number Line.
http://www.quia.com/ba/73287.html Battleships based on Solving one step Algebraic equations.
http://www.quia.com/jg/66054.html Game to identify 15 Algebraic Vocabulary Terms.
http://www.quia.com/rr/42586.html Rags to Riches.  Students solve linear equations in one variable.
http://www.quia.com/cb/79586.html

Equations Jeopardy.

http://www.quia.com/cb/79586.html  Algebra Hangman.
http://www.quia.com/cb/62631.html Equations Jeopardy.  Requires 2 players.
http://www.quia.com/cb/82713.html Basic Maths Jeopardy. Addition, Subtraction, Multiplication, Division,

and Rounding.

http://www.quia.com/rr/116044.html Order of Operations.
http://www.quia.com/cb/84669.html Geometry Vocabulary Jeopardy.  Requires 2 players.
http://www.quia.com/quiz/275304.html Algebra multi-choice test. Good practice in changing word statements to

 Algebraic statements.

http://www.quia.com/cb/8142.html Decimals and Whole Number Jeopardy.  Covers Place Value, Rounding,

Comparing , and Number Patterns.

http://www.quia.com/rr/51667.html A multi-choice test to reinforce concepts of Mean, Median, Mode, and Range.
http://www.quia.com/rr/51667.html Geometry Hangman.
http://www.quia.com/shared/math/ 100 Interactive online activities. The previous 13 links come from this site.