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http://nlvm.usu.edu/en/nav/vlibrary.html |
This website has activities for four areas: Number
and Operations, Algebra,
Geometry, Measurement, and Data
Analysis and Probability. Access activities
for
Grades 6-8 or Grades 9-10. The next 23 sites
listed provide access to
specific activities from within this
website. |
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http://nlvm.usu.edu/en/nav/frames_asid_201_g_4_t_2.html?open=instructions |
Solve simple linear equations using balance
beam scales. |
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http://nlvm.usu.edu/en/nav/frames_asid_324_g_4_t_2.html?open=instructions |
Solve simple linear equations using balance
beam scales. Negative values are
added using
balloons. |
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http://nlvm.usu.edu/en/nav/frames_asid_191_g_4_t_2.html |
Input given numbers into a function machine.
Recognise the function and
complete the function for
other values. |
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http://nlvm.usu.edu/en/nav/frames_asid_118_g_4_t_2.html |
Tower of Hanoi. The level of difficulty varies
with the number of discs used. |
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http://nlvm.usu.edu/en/nav/frames_asid_122_g_4_t_1.html?open=instructions |
A puzzle involving adding positive and negative
integers. |
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http://nlvm.usu.edu/en/nav/frames_asid_188_g_4_t_1.html?open=instructions |
A puzzle involving adding positive whole numbers. |
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http://nlvm.usu.edu/en/nav/frames_asid_106_g_4_t_1.html |
Good activity to practice adding fractions with
different denominators. |
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http://nlvm.usu.edu/en/nav/frames_asid_105_g_4_t_1.html |
Good activity to practice forming equivalent
fractions. |
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http://nlvm.usu.edu/en/nav/frames_asid_157_g_4_t_1.html?open=instructions |
Puzzle involving adding whole numbers. Solve
puzzles by arranging numbers
on a diagram so that they
add up to a given value. |
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http://nlvm.usu.edu/en/nav/frames_asid_160_g_4_t_1.html?open=activities |
Good practice in converting fractions to
percentages. |
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http://nlvm.usu.edu/en/nav/frames_asid_178_g_4_t_1.html?open=activities |
Turtle Geometry. Good for reinforcing concepts
of Translation and Rotation. |
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http://nlvm.usu.edu/en/nav/frames_asid_298_g_4_t_3.html?open=activities |
Playing with reflections. This illustrates
what happens to the image when the
object or the mirror
line changes position. |
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http://nlvm.usu.edu/en/nav/frames_asid_300_g_4_t_3.html?open=activities |
Playing with rotation. This illustrates
what happens to the image when the
object changes
position or the angle of rotation is altered. |
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http://nlvm.usu.edu/en/nav/frames_asid_302_g_4_t_3.html?open=activities |
Playing with Translation. This
illustrates what happens to the image when the
object
changes position or the distance or direction of the
translation is altered. |
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http://nlvm.usu.edu/en/nav/frames_asid_164_g_4_t_3.html?open=instructions |
An activity to prove Pythagoras's Theorem. |
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http://nlvm.usu.edu/en/nav/frames_asid_291_g_4_t_3.html?open=activities |
Tangrams Puzzles. |
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http://nlvm.usu.edu/en/nav/frames_asid_273_g_4_t_4.html |
Fill and pour between two containers to obtain a set
volume. A good
application of Volumes. |
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http://nlvm.usu.edu/en/nav/frames_asid_275_g_4_t_4.html |
How High. This is a good application of the
formulae for finding the volumes
of prisms, especially
cuboids and cylinders. |
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http://nlvm.usu.edu/en/nav/frames_asid_186_g_4_t_5.html?open=activities |
Spinner Simulations. This is a good activity
in designing spinners, predicting
results, and observing
the outcome. |
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http://nlvm.usu.edu/en/nav/frames_asid_305_g_4_t_5.html |
Coin Tossing Simulation. Click on Activities
and investigate Heads In A Row,
Shooting Free Throws-1,
and Manufacturing Process. |
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http://nlvm.usu.edu/en/nav/frames_asid_183_g_4_t_5.html?open=activities |
Practice in drawing Pie Charts. It may be
worth finding and identifying data
that students can
graph first. |
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http://nlvm.usu.edu/en/nav/frames_asid_145_g_4_t_5.html?open=instructions |
Drawing Histograms and Box and Whisker Graphs.
It may be worth collecting data which can be graphed
before doing this activity (for example heights of boys
and girls in the class). |
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http://nlvm.usu.edu/en/nav/frames_asid_144_g_4_t_5.html?open=activities |
Scatter Graphs. Students measure their heights
and hand-spans (or arm-spans) and then use this
programme to draw a scatter graph. |
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http://www.oswego.org/ocsd-web/games/Ghostblasters1/gbcd.html |
Good activity for students to practice their
multiplication tables. Multiples of a
given number
need to be identified. |
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http://www.oswego.org/ocsd-web/games/SpeedGrid/Addition/urikares.html |
Good practice for adding two whole numbers.
Students race against the clock
to add pairs of whole
numbers. |
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http://cuip.net/~dlnarain/golden/activities.htm |
Eight activities involving THE GOLDEN RATIO.
These include Everyday
Objects, Architecture, Art, and
Nature. Also two methods for Constructing
Golden
Rectangles. |
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http://www.mathwizz.com/integers/page1.htm |
Adding Integers |
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http://www.mathwizz.com/integers/page3.htm |
Subtracting Integers |
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http://www.mathwizz.com/integers/page5.htm |
Dividing Integers |
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http://www.mathgoodies.com/lessons/vol1/perimeter.html |
Simple Perimeter Problems (units are Imperial) |
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http://www.mathgoodies.com/lessons/vol1/area_triangle.html |
Area of Triangle Problems (units are Imperial) |
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http://www.mathgoodies.com/lessons/vol1/area_parallelogram.html |
Area of a Parallelogram Problems ( units are
Imperial) |
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http://www.tramline.com/tours/math/pi/_tourlaunch1.htm |
A good website to base 'A History of Pi' activity
upon. |
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http://www.aaamath.com/ |
Interactive practice on basic maths skills. |
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http://www.rainforestmaths.com/ |
Activities in Number, Algebra, Measurement, and
Space suitable for less able
to average Year 9 and some
Year10 students. Note: Use Level G |
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http://illuminations.nctm.org/ActivityDetail.aspx?ID=160 |
Students drag numbers onto number lines. Box
and Whisker Graphs are
automatically drawn from this
data. This illustrates well how Box and Whisker
Graphs can be used to compare averages and spread. |
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http://illuminations.nctm.org/ActivityDetail.aspx?ID=161 |
Demonstrates a method of establishing the value of
Pi. |
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http://illuminations.nctm.org/ActivityDetail.aspx?ID=79 |
Create a spinner and observe what happens to the
theoretical and experimental
probabilities as the number
of spins is increased. |
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http://illuminations.nctm.org/ActivityDetail.aspx?ID=67 |
Students place tickets in a box and then a random
sample is taken. Students
can compare the
theoretical and experimental probabilities as the sample
size is varied |
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http://illuminations.nctm.org/ActivityDetail.aspx?ID=143 |
Simulation of a forest fire. Good for
developing Probability concepts. |
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http://www.interactivestuff.org/sums4fun/tabletimes.html |
Practice for times tables. |
| chttp://www.interactivestuff.org/sums4fun/tabletimes.html |
Practice at adding single digit whole numbers. |
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http://www.hellam.net/bombno.html |
Bomb Number: Arcade game used to answer simple
division questions and
develop multiplication skills. |
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http://www.interactivestuff.org/sums4fun/buildbug.html |
Build a Bug: Speed Arithmetic practice on the four
operations. |
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http://www.hellam.net/maths2000/cruncher.html |
Arcade Game where students 'crunch' multiples of a
given number. Good for
practicing multiplication
skills. |
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http://mathematics.hellam.net/ |
Mathematical Interactivities-Puzzles, Games, and
other Online Resources. |
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http://www.members.optusnet.com.au/~borishandal/MathsInternetGuide/ |
400 websites chosen for their interactivity and
grouped into 5 search categories. |
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http://www.bbc.co.uk/schools/ks3bitesize/maths/ |
Covers Number, Shape and Space, Measurement, and
Handling Data.
Consists of an online lesson,
followed by a simple multi-choice test. |
http://www.bbc.co.uk/schools/ks3bitesize/maths/handling_data/measures
_intro.shtml |
Online lesson on Mean, Median, Mode, and Range,
followed by a multi-choice
test. |
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http://www.mathgoodies.com/lessons/vol8/range.html |
A lesson on Range, followed by a short interactive
test. |
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http://www.mathgoodies.com/lessons/vol8/mode.html |
A lesson on Mode, followed by a short interactive
multi-choice test. |
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http://www.math.clemson.edu/~simms/java/pentominoes/ |
A puzzle the aim of which is to make pentaminoes fit
onto a rectangular grid. |
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http://www.arcytech.org/java/pythagoras/pyth_tip1.html |
Students are able to alter and read the lengths of a
right angled triangle and
thus establish Pythagorean
Triples and Pythagoras's Theorem. |
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http://nces.ed.gov/nceskids/createagraph/default.aspx |
Create a Bar, Pie, Area, XY, or Line Graph.
Students need data to graph. |
http://www-groups.dcs.st-and.ac.uk/~history/Mathematicians/
Pythagoras.html |
Pythagoras of Samos. A good website to base a
History of Pythagoras
Assignment on. |
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http://www.kidport.com/Grade5/Math/MeasureGeo/MeasuringAngles.htm |
Measuring angles with a Protractor and learning to
interpret the labelling of
angles. |
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http://oldweb.cecm.sfu.ca/personal/jborwein/GIFS/ludolph.jpg |
History of Pi. Ludolph's Tombstone. |
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http://oldweb.cecm.sfu.ca/pi/ |
The Pi Pages. Good for basing a History of Pi
assignment on. Go to
'continuing updates' for more
information. |
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http://www.websudoku.com/ |
Web Sudoko |
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http://www.adrianbruce.com/Symmetry/ |
Covers Line and Rotational Symmetry. Many
applications given. A interesting
site. |
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http://www.agnesscott.edu/lriddle/women/women.htm |
A Biography of Women Mathematicians. |
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http://www.algebrahelp.com/ |
A collection of lessons and worksheets designed to
assist students in the study
of Algebra. |
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http://nlvm.usu.edu/en/nav/frames_asid_114_g_4_t_2.html?open=activities |
Building congruent figures using pentaminoes. |
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http://nlvm.usu.edu/en/nav/frames_asid_117_g_4_t_2.html |
Stick or Switch. A simulation of a TV game
show where students explore the
best strategy that will
lead to a prize. A good application of Probability
concepts |
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http://www.netrover.com/~kingskid/MulTab/Applet.html |
Multiplication Table Applet. Good to help students
understand multiplication
and learn multiplication
facts. |
http://www.members.optusnet.com.au/~borishandal/MathsInternetGuide/
MathsHumour.htm |
Maths Humour |
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http://www.mathwords.com/ |
An Interactive Maths Dictionary |
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http://www.playkidsgames.com/games/shuttleLaunch/shuttleLaunch.htm |
Good game for students to practice mental arithmetic
skills in addition,
subtraction, multiplication, and
division. |
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http://www.linkslearning.org/Teachers/1_Math/6_Learning_Resources/2
_SuperMath/content/games/golf.htm |
Golf . Students estimate angles and
distances. |
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http://cemc.uwaterloo.ca/mathfrog/english/kidz/addsubdec.shtml |
Decimal Mania. Adding and Subtracting Decimals. |
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http://www.quia.com/ba/73287.html |
Battleships based on simple Algebra questions. |
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http://cemc.uwaterloo.ca/mathfrog/english/kidz/addsubdec.shtml |
A Variety of Interactive Activities. |
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http://www.funbrain.com/cgi-bin/nl.cgi?A1=a&A2=1&A11=1&A12=1 |
Adding and Subtracting Integers on a Number Line. |
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http://www.quia.com/ba/73287.html |
Battleships based on Solving one step Algebraic
equations. |
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http://www.quia.com/jg/66054.html |
Game to identify 15 Algebraic Vocabulary Terms. |
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http://www.quia.com/rr/42586.html |
Rags to Riches. Students solve linear
equations in one variable. |
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http://www.quia.com/cb/79586.html |
Equations Jeopardy. |
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http://www.quia.com/cb/79586.html |
Algebra Hangman. |
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http://www.quia.com/cb/62631.html |
Equations Jeopardy. Requires 2 players. |
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http://www.quia.com/cb/82713.html |
Basic Maths Jeopardy. Addition, Subtraction,
Multiplication, Division,
and Rounding. |
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http://www.quia.com/rr/116044.html |
Order of Operations. |
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http://www.quia.com/cb/84669.html |
Geometry Vocabulary Jeopardy. Requires 2
players. |
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http://www.quia.com/quiz/275304.html |
Algebra multi-choice test. Good practice in changing
word statements to Algebraic statements. |
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http://www.quia.com/cb/8142.html |
Decimals and Whole Number Jeopardy. Covers
Place Value, Rounding, Comparing , and Number
Patterns. |
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http://www.quia.com/rr/51667.html |
A multi-choice test to reinforce concepts of Mean,
Median, Mode, and Range. |
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http://www.quia.com/rr/51667.html |
Geometry Hangman. |
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http://www.quia.com/shared/math/ |
100 Interactive online activities. The previous 13
links come from this site. |
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